Have been doing Engine tinkering and also some progress on actual game side. Planning that the game will have 2 main modes: "adventure" and free "sandbox" mode.
Did also initial (and crappy looking) title menu where game mode is selected.
Game Development Diary and other related stuff.
Started to develop a game based on my falling sand experiments. Let's see how it goes. Also player character is a part of "sandbox", i.e. same rules apply also for particles that are part of player character.. More on this shortly. Meanwhile, here's a screenshot of player character in gamemode (horrible programmer's art again).
Falling sand experiments have been continuing. I have now basically a working engine which supports currently
- static ground and grass
- sand, snow water and "gas/vapour" particles
- freezing / melting between water<-> snow
- water boiling to gas (due to fire)
- fire particles
- every pixel is simulated :)
Have been doing Engine tinkering and also some progress on actual game side. Planning that the game will have 2 main modes: "adventure&...