Falling sand experiments have been continuing. I have now basically a working engine which supports currently
- static ground and grass
- sand, snow water and "gas/vapour" particles
- freezing / melting between water<-> snow
- water boiling to gas (due to fire)
- fire particles
- every pixel is simulated :)
- scrolling map where all of the above can happen. Screenshot below, with "progammers art" :)
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