14.12.2022

Have been doing Engine tinkering and also some progress on actual game side. Planning that the game will have 2 main modes: "adventure" and free "sandbox" mode.

Did also initial (and crappy looking) title menu where game mode is selected.


 

2.12.2022

Started to develop a game based on my falling sand experiments. Let's see how it goes.  Also player character is a part of "sandbox", i.e. same rules apply also for particles that are part of player character.. More on this shortly. Meanwhile, here's a screenshot of player character in gamemode (horrible programmer's art again).





9.2.2022

Dev update:
Added now "gamemode", where you can control player character. You can switch between "game mode" and "edit/free mode" on the fly. "Physics" are fully running in both modes.

19.1.2022

 Falling sand experiments have been continuing. I have now basically a working engine which supports currently

- static ground and grass

- sand, snow water and "gas/vapour" particles

- freezing / melting between water<-> snow

- water boiling to gas (due to fire)

- fire particles

- every pixel is simulated :)

- scrolling map where all of the above can happen. Screenshot below, with "progammers art" :)






Have been doing Engine tinkering and also some progress on actual game side. Planning that the game will have 2 main modes: "adventure&...