19.1.2022

 Falling sand experiments have been continuing. I have now basically a working engine which supports currently

- static ground and grass

- sand, snow water and "gas/vapour" particles

- freezing / melting between water<-> snow

- water boiling to gas (due to fire)

- fire particles

- every pixel is simulated :)

- scrolling map where all of the above can happen. Screenshot below, with "progammers art" :)






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Have been doing Engine tinkering and also some progress on actual game side. Planning that the game will have 2 main modes: "adventure&...